Moreover, you can click on virtually any item within radar range for a fully detailed explanation of what it is and what it does. X3 offers up a ton of guidance and advice from within the game, in the form of helpful commanders and peers, liberal voice-over explanations, and of course that icon-based sidebar. Indeed, you may not even need to consult said manual nearly as much as you might think. You can pretty much just jump in and wing it, so to speak, picking up the knowledge you'll eventually need as you progress. If, for instance, you haven't yet committed to memory the four full manual pages describing equipment and upgrades, the three pages on artifacts, or the twelve (!) pages recounting each of the game's key spacecraft, you needn't fear. Truth is that despite its almost frightening enormity and the high learning curve it sets out for those who want to play it to its full potential, it isn't as brutal for rookies as it seems. The dark recesses of space brighten up considerably when you waste an enemy.īut that's just part of the genius of X3. Choose to be a "Terran Defender," for example, and prepare for a life of relative ease when compared with other choices such as "Bankrupt Assassin." And that's just one more positive attribute for those who want to play again and again. Even your choice of characters at the outset influences your goals, your difficulty, and your potential status. And indeed, coming to grips with the game and really learning all that's available within it is a gargantuan task in itself. Even the most detail-oriented players may be taken back initially by what they see. The game will seem crazily complex at first blush, particularly when you take your initial gander at the massive 112-page online manual and the profusion of data and maps and information found within the sidebar on the left of the gameplay screen. An empire that in many cases can explore, progress, and move about in any way it wishes. Here, you aren't just a pilot - you are in effect an empire. Meanwhile, X³: Terran Conflict will pose questions such as: How has Earth changed in all these years? And how will relations between Earth and its counterparts in the X universe develop? X³: Terran Conflict is scheduled for release in the third quarter of 2008.A highly open-ended affair, X3 asks not that you merely blow up bad guys, but that you also trade and barter goods, converse with a ton of people, rack up the air miles by traveling virtually everywhere in the solar system, and even build floating mega-factories. Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured – for X³: Terran Conflict will offer more missions than any other X game before. It is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. X³: Terran Conflict is a brand new, stand-alone game set in the universe of X³. "So we are very happy to be presenting the gripping next installment of the X universe's story in X³: Terran Conflict." "We look forward to adding another successful chapter to the X story, together with Koch Media," says Bernd Lehahn, Managing Director of Egosoft. "The X series has always been one of our top quality brands, and an integral part of the Deep Silver portfolio," states Craig McNicol, Managing Director of Koch Media.
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